Internet Gaming Disorder, also known as online gaming addiction, has become a new behavioral addiction among the younger generation.
Internet Gaming Disorder, also known as online gaming addiction, has become a new behavioral addiction among the younger generation. Talking to IANS, Prof. Kumar, HoD of psychiatry said that such behavioral addiction involves a compulsion to engage in a non-substance-related behavior despite any negative consequences to the person’s physical, mental, social or financial well-being.
‘Internet gaming disorder has been included in the 5th edition of The Diagnostic and Statistical Manual of Mental Disorders (DSM5).’
"There is hardly any difference between gaming addiction and alcohol addiction. It gives a similar kind of kick and later develops into a serious addiction." According to a study published in the Indian Journal of Community Medicine and Public Health 2020, about 3.5% of Indian adolescents suffer from Internet Gaming Disorder (IGD). The rate is 0.5% higher than the global average.
Indian studies show that 8% of boys and 3% of girls fall in the IGD bracket. Experts blame extended screen time for this disorder.
Online Gaming Addiction
"Nearly 41% of India’s populations are below 20 years of age, which means that online gaming has a vast market before them. The main target of this addiction is the child of the 5 to 18 years of age bracket. As brains remain underdeveloped at this stage, they easily become prey to this gaming addiction," Kumar said.At this stage of the immature brain, they want immediate enjoyment, which turns into an addiction.
However, these are productive years that go in vain with Internet games, causing long-term damages to this generation that results in family conflict, criminal tendencies, and others at a later stage of life, Prof. Kumar said.
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Everything is now available online, which has brought everyone to the mobile resulting in excess screen time and addiction to the device.
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However, he added that not all users are addicted.
Terming it double-edged swords, he said that technological advancements are both useful and harmful if we use them cautiously.
"According to a WHO report, addiction to online games is equal to substances like cocaine, drugs and gambling. This is a temporary psychotic stage in which the gamer forgets about the conscience and follows the instructions," said Shamsi Akbar, former research officer, Department of Geriatric Mental Health, King George’s Medical University, Uttar Pradesh, India.
She added that the gamers are trapped in a situation called ’Passivity Phenomena’ where an external force is controlling them and when someone stops them from playing the game they become aggressive.
Source-IANS